Pantheon 5 doesn't give any completion percentage. View Entire Discussion (4 Comments) More posts from the HollowKnight community. Posted by 1 day ago. Fan Art Fanart Beneath the Mask. Hollow Knight is a 2D adventure/ Metroidvania game for PC, Mac, Linux, Nintendo Switch, PlayStation 4 and Xbox One!
- Hollow Knight Completion Percentage Calculation
- Hollow Knight Completion Percentage Formula
- Hollow Knight 112% Walkthrough
- This page details the requirements for reaching 112% completion in Hollow Knight. The current completion percentage can be viewed after gaining the World Sense ability. Table of Contents Bosses. Charms. Colosseum of Fools. Dreamers. Dream Nail and Essence. Equipment. Mask Shards. Nail.
- This trophy will pop once you have 112% completion and complete the game, either by defeating Hollow Knight, Radiance or Absolute Radiance. There are a lot of things to do to get 112%, which are as follows.
By MonStahLerMonStahLer. Last updated
Contents
2. Part 1
3. Part 2
4. Part 3
5. Part 4
6. The Numbers
Introduction
This is the speedrunning guide for the 112% All Bosses category.
All bosses means it includes all the pantheons in Godhome, which makes this quite a difficult category.
Map Reading
The route is separated to 4 parts:
Part 1 - Early Game
All the way up to Dreamgate
● Some of the harder fights and skips are here
● Geo is tight~ish
Part 2 - Grimm Troupe Fetching Quest
This part mainly consists of collecting the flames and beating Grimm
● Can be a bit confusing on where to go at times
Part 3 - Area Sweeping
With all movement abilities unlocked, this part is just clearing all the areas for completion
● Difficulty is varied throughout this part
Part 4 - End Game
All the harder stuff: Colosseum, Flower Quest, White Palace and the Pantheons.
● Actually wasting time writing you this to inform you this is the hardest part.
● Grubfather visit is a 2 minute break. Use it wisely.
Practicing & Resources
● You can find practice save files under Resources for this category (soon).
● Fireb0rn's Any% NMG guide explains some of the early skips in depth, I would really suggest checking it out: https://www.speedrun.com/hollowknight/guide/j234z
● There is a cheat info program under Resources to give yourself infinite soul and health to make practicing stuff easier.
● You can always ask questions on HK's discord server.
Important Notes
Patch - The most optimal patch for this category is 1.4.3.2.
Essence - All Dream Bosses give a total of 2700 essence, which is 300 more than required.
That means you can skip gathering the essence of a few Grave Warriors, but make sure to do so only after beating them.
Language - On Chinese / Mandarin the text boxes are much faster, so make sure to change that in the game options, once you are familiar with the dialogues of the game.
Part 1
Forgotten Crossroads + Greenpath 1
Fury of the Fallen at the start of the run:
¤Make sure to move just a tiny bit to the right after the screen transition to trigger the hardsave.
You can use FotF on False Knight and Hornet if you are comfortable on those fights to make a bit of the time loss.
*Baldur one shot is not possible anymore.
Use the fireball skip (Gif by fireb0rn):
Or the mosquito skip as a beginner / back up strategy:
Vengefly Quick Kill:
Fury Method by Ax2u
After save warping back to the Ancestral Mound, go to Fungal Wastes.
Fungal Wastes
Explosion Pogo Skip - 1 Pogo method for Lifeblood/Godmaster (Credit to Ciplax):
*Explosion pogo on post Lifeblood patches is much more difficult, alternative route for the explosion pogo is specified on the map.
Mantis Skip (Gif by fireb0rn):
Get the Journal and the grub after Mantis Claw.
City of Tears
Get the rafts seal before Lemm.
Fake Dive:
If you don't manage to get the fake dive, you can come back for the grub later (after Soul Tyrant).
Save at the bench after Soul Sanctum, and don't use any other benches to be able to save warp back here later.
Make sure to unlock the Storerooms Stag Station, as it will be needed later in the run.
Forgotten Crossroads + Crystal Peak + Resting Grounds
Buy Shaman Stone + Steady Body + Charm Notch.
Don't forget you cannot use any benches.
After opening Crossroads' Stag Station, keep track of your Geo count. You will need 800G for Elegant Key, so if you are short, make sure to get the backup Geo sources specified on the map.
Build a bit of soul before entering to Crystal Peak, either from enemies or the statue near the elevator to CP.
Make sure to get the King's Idol, Shopkeeper's Key and open the shortcut.
King's Idol without Monarch Wings:
Dark room without lantern:
After dream nail, stag over to Dirtmouth and buy the Elegant Key. Then Save Warp back to CoT.
City of Tears + Waterways + Ancient Basin
Equip Shaman Stone + Spell Twister.
Don't forget to get the grub after Soul Tyrant if not gotten earlier.
Build a bit of soul before Dung Defender and interrupt his entrance with a dive.
Try to save soul for a dive after the fight for the Idol under the valve.
Isma's Tear - Spike Pogo + Acid Skips without Double Jump:
¤Use the alternative path if you are not comfortable with these skips.
You can equip Defender's Crest to make Lost Kin a bit easier.
Don't forget the Simple Key on the way to Broken Vessel!
A small shortcut before Broken Vessel:
When reaching the Hidden Station, stag to Crossroads for Glowing Womb + Failed Champion.
Since you can't chain dives anymore, you can use Shade Soul triple hits instead.
*The key is keeping enough distance while firing the fireball right as FC's mace is hitting the ground on your side.
Stag to Resting Grounds after Failed Champion.
In Resting Grounds get the Dreamgate.
Afterwards stag over to Dirtmouth and continue to part 2 of the route.
Part 2
Head to the Howling Cliffs to start the Grimm Troupe quest.
Howling Cliffs + Greenpath
Use the Early Stag Nest Skip:
Joni's Blessing & Baldur Shell can be left for later when returning for the Banishment.
Fetching Quest - 1st Cycle
Before continuing on to Hornet 2 and Shade Cloak, we'll complete the 1st cycle of flames collection since that way the next cycles are going to be easier to get.
Crystal Peak Fetch
Use the elevator skip to get to Crystal Peak:
Pogo shortcut to Hollownest's Crown:
Buy the Lumafly Lantern before heading to Greenpath!
Greenpath Fetch
Greenpath Small Skip:
City of Tears Fetch
Just stag to the Storerooms Station to get that one.
Complete the 1st cycle of flames collection, and then immediately get the The Grimmkin Master in King's pass.
Afterwards stag to Resting Grounds.
Fetching Quest - 2nd Cycle
Don't forget the grub in Resting Grounds.
Picking up Soul Eater now is optional.
Set a Dream Gate in King's Station.
Stag to Palace Grounds after King's Brand.
Shade Cloak S&Q (Vid by Xero):
Make sure to get the Arcane Egg after Shade Cloak, then Dream Gate back to King's Station.
After completing the Waterways / Fungal Wastes section, Dream Gate back and stag to Dirtmouth.
In Dirtmouth beat Troupe Master Grimm, then continue on to the 3rd part of the run.
Part 3
You can spend ~20 seconds to get the optional charm notch if you feel like it will benefit you.
While shouldn't be needed, you can equip Defender's Crest before Leg Eater to get a 20% discount on his charms.
Set a Dreamgate before entering Teacher's Archives, return to it after Monomon.
Don't forget Queen's station's Mask Shard.
Queen's Gardens
There are 3 grub mimics in the Deepnest grub room, the real one is one before the last.
As said on the map, make EXTRA sure to open the shortcut for later. This will be needed for the Flower Quest.
Equip Grimmchild before heading to Deepnest!
Deepnest
Talk to Brumm before entering Beast's Den to get a flame.
Use the Beast's Den Bench skip:
As seen in the video, you can use Shade Cloak to go through Devouts.
Don't forget the grub in the Den.
Make sure to pick up the King's Idol after saving Zote.
You can get the spring bench instead of the Dreamgate before Nosk if you are at low HP.
Vessel Fragment Quick Cycle:
Basin Short Visit
Hive + Kingdom's Edge
Collector Scream Skip (Credit to Ax2u for the setup):
City of Tears
Get 3 nail upgrades at once when you get to the Nailsmith.
Spire Great Husk Strat with Shriek:
*Note that you shouldn't need to pick up the Watcher's Seal, assuming you didn't miss on too much Geo.
After White Defender head to King's Station, set there a Dreamgate and continue on to Part 4.
Part 4
You should have all the grubs freed at the time of visiting the Grubfather to claim all the rewards at once.
Make sure to not forget anything in Dirtmouth:
• Sly's Charms, Mask Shards & Vessel Fragments
• Wayward Compass from Iselda
• Bretta's Mask Shard + Grey Prince Zote
• Carefree Melody from Nymm
When at the Resting Grounds, don't forget to grab Soul Eater if you haven't gotten it earlier.
Flower Quest
• At Salubra, buy her Charms + 2 Charm Notches.
• Get the Mask Shard before the hotspring in the Infected Crossroads.
Here is an example White Palace run to show all the skips that can be used there:
After White Palace, sit on the station bench and change charms into Joni's Blessing + Fragile Heart + Lifeblood Heart + overcharm Kingsoul.
Make sure you are not forgetting the fountain Vessel Fragment before going into the Abyss.
Don't forget the Arcane Egg in the Birthplace before Void Heart as well.
After Flukemarm and picking up Flukenest, head to the Junk Pit, and beat all 5 Pantheons.
Useful Pantheon Stuff:
Bosses Order
Collector Scream Skip:
White Defender Scream Skip
The Numbers
Geo Route
False Knight = +200G (200G)
Ancestral Mound Baldur = +25G (225G)
Greenpath Baldur = +50G (275G)
Moss Knight = +40G (315G)
Vengefly King = +60G (375G)
Shroom Ogres = +90G (465G)
Mantis Village Journal
City Rafts Seal
Lemm = +200G +450G = +650G (1115G)
Sanctum Soul Warrior = +200G (1315G)
Soul Master = +385G (1700G)
Soul Master Seal
Soul Sanctum Bench = -150G (1550G)
City Storerooms Stag Station = -200G (1350G)
Crossroads Elevator = -150G (1200G)
Gruz Mother = +50G (1250G)
Salubra = -220G -120G -120G = -710G (790G)
Crossroads Stag Station = -50G (740G)
Crystal Peak King's Idol
Elegant Key = -800G (0G)
Shade Soul Soul Warrior = +200G (200G)
Lemm = +450G +800G (1450G)
Dung Defender's King's Idol
Ancient Basin Bench = -150G (1300G)
Hidden Station = -300G (1000G)
Seer Seal
Baldur Shell Baldurs = +100G (1100G)
Grub Moss Knight = +40G (1140G)
Greenpath Stag Station = -140G (1000G)
Crystal Guardian 1 = +385G (1385G)
Crystal Guardian 2 = +550G (1935G)
Lantern = -1800G (135G)
Massive Moss Charger = +300G (435G)
CoT Vessel Guantlet = +G (550G)
King's Station = -300G (250G)
Shade Cloak Arcane Egg
Lemm = +450G +800G +1200G = +2450G (2700G)
Mantis Lords = +620G (3320G)
Mantis Lords Seal
Leg Eater = -90G -250G -350G -600G = -1290G (2030G)
Queen's Gardens Bench = -150G (1880G)
Queen's Gardens Central Guantlet = +G (1950G)
Deepnest King's Idol
Dash Slash = -800G (1150G)
Great Husk Guards x2 = +100G (1250G)
Watcher Knight = +650G (1900G)Watcher Knight Seal (Shouldn't be needed)
Lemm = +450G +450G +800G = +1700G (3600G)
Nail Upgrades (3/4) = -250G -800G -2000G = -3050G (550G)
Colosseum = +4600G (5150G)
Grubfather = +6750G (11900G)
Grubfather Seal
Grubfather King's Idol
Sly = -5650G (6250G)
Iselda = -220G (6030G)
Seer Arcane Egg
Resting Grounds Chest = +G (6150G)
Salubra = -300G -800G -250G -500G (-900G) = -2750G (3400G)
Basin Fountain = -3000g (400G)
Birthplace Arcane Egg
Lemm = +450G +800G +1200G +1200 = +3650G (4050G)
Nail Upgrade (4/4) = -4000G (50G)
Percentages (Credit to Sean)
Nail Upgrades: 4%
Dream Nail + Upgrade: 2%
HP Upgrades: 4%
EN Upgrades: 3%
Kingsbrand: 2%
Crystal Heart: 2%
Mantis Claw: 2%
Monarch Wings: 2%
Ismas Tear: 2%
Mothwing Cloak: 2%
Shade Cloak: 2%
Desolate Dive + Descending Dark: 2%
Howling Wraiths + Abyss Shriek: 2%
Vengeful Spirit + Shade Soul: 2%
Nail Arts (Great Slash,Cyclone Dash,Dash Slash): 3%
(Total Skills: 36%)
3 Dreamers (Lurien,Monomon,Herrah): 3%
Galien: 1%
Marmu: 1%
Markoth: 1%
Xero: 1%
No Eyes: 1%
Elder Hu: 1%
Grob: 1%
Brooding Mawlek: 1%
Gruz Mother: 1%
Collector: 1%
Uumuu: 1%
Nosk: 1%
Traitor Lord: 1%
Broken Vessel: 1%
Watcher Knight: 1%
Dung Defender: 1%
Soul Master: 1%
Mantis Lords: 1%
Hornet 1 + 2: 2%
False Knight: 1%
3 Colosseum Fights: 3%
Troupe Master Grimm: 1%
Nightmare King Grimm OR Destroy the Nightmare Lantern: 1%
Hive Knight: 1%
(Total Bosses: 30%)
Godtuner: 1%
Pantheon of the Master: 1%
Pantheon of the Artist: 1%
Pantheon of the Sage: 1%
Pantheon of the Knight: 1%
(Total Boss Rush: 5%)
40 Charms: 40%
Seer Departs at 2400 Esscence: 1%
Essence
Lost Kin = 400 essence
Soul Tyrant = 300 essence
Failed Champion = 300 essence
White Defender = 300 essence
Gray Prince Zote = 300 essence
Markoth = 250 essence
No Eyes = 200 essence
Galien = 200 essence
Marmu = 150 essence
Elder Hu = 100 essence
Gorb = 100 essence
Xero = 100 essence
This guide aims at getting you all achievements. There are many, many spoilers!
Bosses
False Knight
Fought in the Forgotten Crossroads at the very beginning. Hit him until he pops out of the armour, then hit him more. Do this a few times and he'll crash down, making him an easy target.
Can technically be skipped after he rages for the first time by destroying a piece of the left wall and fleeing.
Failed Champion
Dream version of the False Knight. Quicker. His smash attacks deal double damage.
I recommend doing this lategame with ten charm notches using Joni's Blessing, Quick Slash and Fragile Strength (don't worry, dying to dream bosses does not break fragile charms). You can tank through his attacks and keep hitting him, you have more than enough HP and don't have to worry about healing. Use a fully upgraded nail too.
Hornet
Fought in Greenpath. Attacks are easily dodgable as she's slow and clearly shows what she's doing. Remember that you can jump and attack enemies below you safely - great when she dashes or walks along the ground.
Hornet, again
Hornet appears in Kingdom's Edge again, where she tests your strength for a second time. Exactly the same fight, except for a new attack - spawning trap balls, which you can attack away. She is a lot quicker, but this should not be a problem as you have more abilities and nail strength by now.
The Mantis Lords
Fought at the bottom of the Fungal Wastes/Mantis Village. Similar to Hornet in that they're not extremely fast and telegraph their attacks well. Once you defeat the first one, you get to fight the other two at once. They have two different boomerang attack which always take the same path - you can heal during those safely, if you postion yourself correctly.
Soul Master
Fought in the Soul Sanctum at the top of the City of Tears. Loves tp teleport around the place. Juke his homing balls into the wall, jump and attack downwards when he charges, jump to the left or right when he smashes the ground. If he fakes a smash, you can dash in the air. You have enough airtime to avoid the shockwave.He has a second phase once he falls down where you will not be able to heal. Avoid his smashes by dodging left and right, hit him when he stands still and fires balls.
Soul Tyrant
Dream version of the Soul Master. The hardest of the three dream bosses because he's an actual fight. Quicker than the Soul Master. I used Fragile Strength, Longnail, Dashmaster, Quick Focus. Keep practicing the fight until you can reliably dodge his attacks - the strategy stays the same.
Dung Defender
Fought in the Royal Waterways. Enjoys throwing poop balls and being a bouncy ball. You can hit the poop balls and him in ball form to knock them away. If one is about to hit you, you can attack upwards to stay safe and bounce it away. You can safely attack him when he stands still and throws one or two poop balls.
Broken Vessel
Fought in the Ancient Basin. Dashes around, stomps the ground, spawns orange ghosts. I recommend using the Defender's Crest which you got from the Dung Defender. The poop cloud deals very little damage, but the orange ghosts only have 1HP and hence will not be able to attack you, making the fight easier.
Lost Kin
Dream version of the Broken Vessel. Just like the Failed Champion, you can use Joni's Blessing/Quick Slash/Fragile Strength and tank him while beating him to a pulp. Otherwise, Defender's Crest still works if you don't want to deal with the spooky ghosts.
The Collector
At the top of the Tower of Love. This area technically belongs to the City of Tears, but you will have to access it from Kingdom's Edge for the first time. She throws glasses from the ceiling which spawn weak enemies and jumps around. The cealing rumbles at the places glasses fall down or when she jumps down, so just sidestep. Vengeful Spirit helps a lot with clearing small enemies if they overwhelm you.
Zote
Boss of the first colosseum round - but only if you let him live in Greenpath. He needs to survive, else he will be dead and not be the boss.
Not an actual fight - just beat him around.
Traitor Lord
Fought in Queen's Gardens. At the top left, behind a shadow wall. He's like a melee traitor mantis encountered in Queen's Gardens/the colosseum, but bigger and more dangerous. Fight him like you would one of the melee traitor mantis things.
Herrah the Beast
One of the three watchers, encountered in Beast's Den in Deepnest. Not an actual fight, just hit her a few times.
Guarded by a maze.
Monomon the Teacher
One of the three watchers, encountered in the Teacher's Archives in Fog Canyon. Not an actual fight, just hit her a few times.
Guarded by Uumuu, a huge jellyfish. After attacking Uumuu a few times with no effect, Quirrel will join you. He will disable Uumuu's protection for a few seconds from time to time - this is when you can and should attack (or heal, if necessary).
Lurien the Watcher
One of the three watchers, encountered in the Watcher's Spire in the City of Tears. Not an actual fight, just hit him a few times.
Guarded by the Watcher Knights. You can attack them by bouncing on them with downward attacks - just be careful in case they bounce up. If two of them gather up, you can kite them to a wall and then quickly go to the other wall. They will walk up to you slowly in most cases, giving you time to heal.
Charms
Charmed
Get any charm.
Enchanted
Get half of Hallownest's charms.
Blessed
Get all of Hallownest's charms - then, return to Salubra and buy her Blessing.
Colosseum of Fools
Warrior
Beat the colosseum's first trial.
Conqueror
Beat the colosseum's second trial.
Fool
Beat the colosseum's third trial.
Not much to say about these three trials, as it mostly boils down to practice and skill. I recommend going in with a level 4 nail. After completing round 2, you can upgrade to the perfect nail, which helps in round 3.You can oneshot both primal aspids and the red hornet bugs with a great slash if your nail is upgraded enough. For charms, go with normal fighting charms - either a nail build or a spell build.
If you die, your shade spawns in the weird dark room to the left of the colosseum's bench. To the right of the colosseum's bench, there's a secret wall leading to a hot spring.
Best of luck - the colosseum's round 3 is probably the hardest achievement in the game.
Completion
Cartographer
Buy all of Cornifer's maps. He's pretty easy to find due to a paper trail and his humming leading to him. Even if you miss him in an area, you can go back to Dirthmouth and purchase the map you missed from Cornifer's wife.
Completion
Achieve 100% completion and finish the game. The things that count for 100% completion are:
- All nail upgrades: 4%
- The Dream Nail : 1%
- The Awakened Dream Nail: 1%
- The four mask upgrades: 4%
- The three soul vessel upgrades: 3%
- The Kingsbrand: 2%
- The Crystal Heart: 2%
- The Mantis Claw: 2%
- The Monarch Wings: 2%
- Isma's Tear: 2%
- The Mothwing Cloak: 2%
- The Shade Cloak: 2%
- Vengeful Spirit, Howling Wraiths, Desolate Dive: 1% each
- Shade Soul, Abyss Shriek, Descending Dark: 1% each
- The three nail arts: 1% each
- Herrah the Beast, Monomon the Teacher, Lurien the Watcher: 1% each
- Galien, Marmu, Markoth, Xero, No Eyes, Elder Hu, Gorb: 1% each
- Brooding Mawlek: 1%
- Gruz Mother: 1%
- The Collector: 1%
- Uumuu: 1%
- Nosk: 1%
- The Traitor Lord: 1%
- The Broken Vessel: 1%
- The Watcher Knights: 1%
- The Dung Defender: 1%
- The Soul Master: 1%
- The Mantis Lords: 1%
- Both Hornet fights: 1% each
- The False Knight: 1%
- The three colosseum battles: 1% each
- 36 charms: 1% each
- The Seer's final words when showing her 2400 essence: 1%
Once the three dreamers are defeated, you can enter the Black Egg Temple. In there is a bench, right before the final fight. Resting there unlocks seeing your completion in % in the inventory screen.
Once you have 100%, fight the final boss. The achievement unlocks after the credits.
Steel Soul
Finish the game in Steel Soul mode. If you want to scum the achievement, you can quit to menu and will reset to the last bench you rested at if you're about to die.
Since you're not allowed to die, I recommend using the Fragile Charms as they cannot break.
Steel Heart
Finish the game on Steel Soul mode with 100% completion. You need to do exactly what you have to do for the Completion achievement, but not die in the process. The hardest part is probably the colosseum. Good luck!
Void
This is the achievement for finishing the 36th charm, the Void Heart.
You will need the Shade Cloak and 1800 dream essence to unlock this.
First, go to the top left part of Queen's Gardens and past the void gate. Fight the Traitor Lord and proceed to the White Lady's place. She will give you the first half of Kingsoul, the final charm.
Next, go to Palace Grounds in Ancient Basin and hit the white armour with your Awakened Dream Nail. This will not work with the Dream Nail - it has to be upgraded.
You will be teleported to the White Palace - a platforming challenge. Use both Hiveblood and Grubsong so you cannot die in this place - it makes it easier. Once you're at the end, whack the Pale King a few times and pick up the second part of Kingsoul.
Now, equip Kingsoul and go to the bottom of the Abyss. A new path will be accessible by stomping it. Navigate through the maze until you find your reflection. Use your Dream Nail on it to change your Kingsoul to the Void Heart. This charm needs no notches and cannot be unequipped. Unlocking it unlocks the achievement.
Caution: The game has three endings. Finishing the Void Heart blocks you from accessing the first ending, but allows you to get the other two endings.
Dream Essence
Attunement
Collect 600 essence.
Awakening
Collect 1800 essence and talk to the Seer.
Ascension
Collect 2400 essence and talk to the Seer one final time.
Essence values:
- Lost Kin - 400
- Soul Tyrant - 300
- Failed Champion - 300
- Markoth - 250
- No Eyes - 200
- Galien - 200
- Marmu - 150
- Elder Hu - 100
- Gorb - 100
- Xero - 100
This adds up to 2100. You need 300 more from essence trees and ghosts.
Essence trees can be found at:
- Kingdom's Edge's climb
- Big, open area in the Howling Cliffs
- In the wide room in Deepnest, right of Beast's Den
- In Greenpath, when going there from Queen's Gardens
- In the Ancestral Mound, where you unlock Vengeful Spirit
- In the destroyed elevator between Ancient Basin and the City of Tears
- In the Spirit's Glade in the Resting Grounds
- At the bottom right part of Queen's Gardens
- In the Forgotten Crossroads, at the top of the room right of the grub room
- In the room below the City Storeroom stag station
- At the top right of Crystal Peak
- In the Resting Grounds, outside of the Seer's room
- In the room connecting the Fungal Wastes and Fog Canyon
- In the Hive
Endings
The Hollow Knight
You get this achievement for defeating the Hollow Knight without having the Void Heart equipped. Just fight the Hollow knight once you unlock the doors to the Black Egg Temple - the fight is pretty easy. Keep bouncing on his head with downward slashes. If he parries, bounce and dash in the direction he's looking so you can keep bouncing on his head with ease. Once he starts stabbing himself, spam attacks. If he rests on the ground, you have enough time to heal two times.
Sealed Siblings
Defeat the Hollow Knight with the Void Heart equipped. Once Hornet interrupts the fight, keep attacking the Hollow Knight to kill him.
Dream No More
Defeat the Hollow Knight with the Void Heart equipped. Once Hornet interrupts the fight, use your Dream Nail on the Hollow Knight to enter the final boss fight against the Radiance.
The Radiance deals two damage with every attack. Avoid the balls like you would avoid the Soul Master's balls. Avoid the light beams by shadow dashing through them. Avoid the swords by shade dashing through or dashing through spaces between. Attack the Radiance's body from below - if you time your jumps and attacks right, you can attack it very quickly.
Passing of the Age
This achievement is unlocked by finishing the Mr. Mushroom secret and unlocking a post-credits scene.Mr. Mushroom needs to be found and talked to (with the Spore Shroom charm equipped) seven times, in this order. I am not sure when he starts spawning - it's after talking to the White Lady or defeating the Hollow Knight once, I think. If somebody knows more, tell me in the comments.
Mr. Mushroom locations:
- Go right and down from Queen's Station.
- In Kingdom's Edge, in the long room left of the Hive.
- In Deepnest, at Galien's grave.
- In the Howling Cliffs, at Nailmaster Mato's place.
- Between the Broken Vessel's arena and the location of the Monarch Wings.
- At the left end of the Fog Canyon, below the Overgrown Mound.
- At the bottom of the long drop in the Howling Cliffs, where your journey started.
You are not locked out of your save file if you complete an ending. Once you complete an ending and reopen your save file, you will be placed at the bench you last rested before the fight. This means that you can get all three endings in one run.
Grubs
Grubfriend
Find half of the imprisoned grubs.
Metamorphosis
Find all 40 imprisoned grubs.
After finding the Love Key in the bottom right of the Queen's Gardens, enter the Tower of Love and kill the Collector. After the fight, you can pick up the Collector's Map, which will reveral the map locations of all grubs.
After returning all imprisoned grubs and receiving all wards, return to Daddy Grub for a small bonus.
Hunter's Journal
Keen Hunter
Unlock all basic journal entries in the Hunter's Journal.
True Hunter
Unlock all of the Hunter's Notes in the Hunter's Journal and receive the Hunter's Mark.
Find every enemy and boss in the game and kill them enough to receive their upgraded entry. Small enemies respawn when reentering a room, all enemies (except for bosses) respawn when resting at a bench.
Some enemies cannot be killed and need to be found in the environment and interacted with. Lumaflies, for example, are found in the Teacher's Archives.
The following guide shows all Hunter's Notes.
Mask Shards
Protected
Find four mask shards.
Masked
Find all 16 mask shards.
The mask shard locations are as follows:
- Sly's store, 150 geo.
- Sly's store, 500 geo.
- Sly's store, 800 geo.
- Sly's store, 1500 geo.
- Bretta's house in Dirtmouth after rescuing her below Mantis Village.
- Falling from the Fungal Core in Fungal Wastes into Deepnest, left of the Mantis Village.
- Queen's Station.
- In the Hive, after smashing a wall with a big bee.
- From the Brooding Mawlek, a boss behind a secret wall in the left part of Forgotten Crossroads.
- After delivering a set amount of grubs to Grub Daddy.
- Above the bench in Crystal Peak, after killing the second form of the Crystal Guardian.
- In the left part of the Royal Waterways.
- From the Seer, after 1300 essence.
- Greenpath, in the Stone Sanctuary (where you fight No Eyes).
- In the Forgotten Crossroads, below the hot spring room.
- The Grey Mourner's request.
Soul Vessel Shards
Soulful
Find three soul vessel shards.
Worldsoul
Find all nine soul vessel shards.
The soul vessel shard locations are as follows:
- Sly's store, 550 geo.
- Sly's store, 900 geo.
- From the seer, after 700 essence.
- Left of the elevator connecting the Forgotten Crossroads and City of Tears.
- Two rooms above King's Station.
- Deepnest, in the room above the tram station.
- In the stag nest, after unlocking all stag stations.
- In the Greenpath room connecting to the Queen's Gardens.
- In the room below the Ancient Basin's tram station, after donating 3000 geo.
Speedruns
Speedrun 1
Complete the game in less than ten hours.
Speedrun 2
Complete the game in less than five hours.
Speed Completion
Achieve 100% game completion and complete the game in less than 20 hours.
Special Actions
Purity
After fully upgrading your nail, talk to the Nailsmith and kill him.
Happy Couple
After fully upgrading your nail, talk to the Nailsmith, but do not kill him. Instead, go to Nailmaster Sheo at the left end of Greenpath, where he will be. Talk to him to unlock the achievement.
Neglect
When finding Zote at the top of Greenpath being eaten alive, do not rescue him from the bug. Return later to find his dead body and attack his mask, unlocking the achievement.
Solace
Bring the Grey Mourner's (located in right end of Resting Grounds, behind a breakable ceiling) flower to the grave in Queen's Gardens.
This route is pretty safe. I've used it two times and did not have any problems.
Tips: If you have it, the Glowing Womb charm spawns flies that suicide on enemies. Combined with the Defender's Crest, it spawns exploding flies. This can keep you safe (have not tried myself, but heard good things). You can use fragile charms freely since you do not want to get hit anyway. For nail builds, Longnail or the Pride charm help a lot. Spell builds should also work well due to being able to attack from a distance.From patch .15 onward, breaking the flower saves the game, which means savescumming (alt+f4 when the flower breaks) does not work any longer. This means that you have to do this legit.
Caution: The following guide shows alternative solution to obtain Solace Achievement!
Witness
Talk to Quirrel one last time at the right end of the Blue Lake after fighting against Uumuu with him in Fog Canyon.
Notes:You can't get Purity and Happy couple on the same save file.If you let Zote die, you will not be able to fight him in the Arena, which means you cannot get Neglect and Rivalry on the same save file.
Stag Stations
Connection
Open half of Hallownest's stag stations.
Hope
Open all of Hallownest's stag stations and discover the Stag Nest.
The list of stag stations is as follows:
- Dirtmouth
- Forgotten Crossroads, bottom right
- Greenpath, top left
- Queen's Station, between Fungal Wastes and Fog Canyon
- Queen's Gardens, middle
- City Storerooms, top left of the City of Tears
- King's Station, at the right part of the City of Tears
- Resting Grounds, right
- Deepnest, at the left part, next to Beast's Den.
- Stag Nest, after unlocking all other stag stations
Hollow Knight Completion Percentage Calculation
Written by LikeABoss.
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