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Prince of Persia: The Two Thrones is an action-adventure video game developed and published by Ubisoft Montreal. It was released in December, 2005 in North America for the Xbox, Microsoft Windows, PlayStation 2, and the Nintendo GameCube. It was ported to the PlayStation Portable and Wii, under the title Prince of Persia: Rival Swords with the Wii version utilizing the motion-sensing functionality of its controller, while the PSP version added exclusive content. A remastered, high-definition, version of The Two Thrones was released on the PlayStation Network for the PlayStation 3 on December 21, 2010.
Following Warrior Within, The Two Thrones is the closing chapter in the Sands of Time saga.

GAMEPLAY
The Two Thrones combines exploration and combat. Both elements make use of the Prince’s acrobatic capability and agility. Throughout much of the game, the player must attempt to traverse the palace by running across walls, ascending or descending chasms by jumping back and forth between walls, avoiding traps, climbing structures and jumping from platform to platform, making other types of well-timed leaps, solving puzzles, and using discovered objects to progress.
During combat, many of the same moves vital to the player in other situations can be put to use to overpower enemies. An example is the ability of the Prince to rebound off walls in order to strike enemies decisively. The player generally attacks enemies and blocks using a dagger, although other objects/factors, such as the Dagger of Time and its time-control abilities eventually prove to be critical to victory.
In The Two Thrones, the Prince’s acrobatic skills have improved. He is now able to launch himself off walls at 45 degree angles at strategically placed vertical shutters, slide down chutes, and balance on swinging poles, among other things. The designers have also improved the stealth system. Instead of merely being able to do more damage when striking without being seen, The Two Thrones uses a speed-kill system. If the player does not complete the speed kill, the enemy knocks him off and the speed kill fails. The amount of moves or the length of time required depends on how strong the opponents are. The same system is also used in some of the boss battles.
The Prince also develops a split personality, known as the Dark Prince, and this alter-ego constantly bickers with him in his mind about right and wrong. At times, the Prince physically transforms into the Dark Prince. These transformations are scripted and not controlled by the player. During these times, however, the Prince retains control of his body, and the player still has control over the character. For the most part, the Prince’s dark side is simply an inner voice.
When controlling the Dark Prince, the player loses the ability to wield a secondary weapon, instead using the “Daggertail”, a bladed whip fused to his arm. This allows medium range combat moves and new interactions with the environment. The Dark Prince also constantly loses health as a result of the semi-transformation, with eventual death from the loss. He goes back to full health whenever he collects Sand, from either a monster or object. Also, his Daggertail gives him a different button combination for speed kills, in which he strangles his victims. Coming into contact with water will allow the Prince to return to normal.

PLOT
Prince of Persia: The Two Thrones follows the second ending of Prince of Persia: Warrior Within, in which the Prince kills the Dahaka, essentially saving Kaileena. The game opens with the Prince and Kaileena about to sail into Babylon’s port. Kaileena offers narration of the events passed and the story following, similar to the Prince’s role as both protagonist and narrator in The Sands of Time. This part may be confusing for those who didn’t see the alternate ending of the previous game. Actually before the events of Sands of time the vizier with Maharajah travelled to Island of time and found the hourglass filled with sand. But after the adventures of Prince in the island, the events of the sands of time never occurred as he didn’t let the empress make the Sands in the hourglass, Vizier and Maharajah found it empty and returned. So events of the first game never occurred and the Vizier is still alive..

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  • The titular Prince from Prince of Persia might be able to control time, but Ubisoft cannot. Ubisoft first revealed the delay through a post shared on its official Czech Republic page.

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SYNOPSIS
After the events of the previous game, the Prince and Kaileena return to Babylon. As the Prince’s vessel nears the shores of the city, he removes the medallion from his chestplate and drops it into the sea. Upon returning to Babylon, he is horrified to find that the city is currently being ravaged by war. His ship is attacked and he and Kaileena are thrown overboard, with Kaileena taken prisoner after drifting ashore. He then tries to rescue Kaileena, but ultimately, finds his old enemy the Vizier once again alive and is held prisoner while the Vizier kills Kaileena with the Dagger of Time, unleashing the Sands of Time once more and taking them into the Dagger. The Vizier then impales himself with the Dagger, making himself immortal. The Prince is also affected, having a whip-like weapon known as a Daggertail embedded in his skin when the Sands infect the wound. However in the confusion of his transformation the Vizier drops the Dagger and the Prince manages to steal it and escape before he is totally infected by the Sands.

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Through mischance during his escape, the Prince finds himself cast into the sewers and carried to the outskirts of Babylon. As the Prince travels through the city once again to kill the Vizier, he realizes that by taking Kaileena from the Island of Time, his adventures in Azad never happened, thus, he never killed the Vizier. He also finds that his infection by the Sands of Time have affected his mind. He has essentially been split into two personalities: one which, for the most part, strives to do good, although is fueled by vengeance, and the Dark Prince (voiced by Rick Miller), manifested by an internal voice that speaks to the Prince. The Dark Prince is cold, cruel, arrogant, and sarcastic, and attempts to convince the Prince that they are the same person, and that the Prince should strive to serve only himself, using the Prince’s vengeance as a catalyst for his other emotions. On many occasions, the Dark Prince seizes control of the Prince’s body and the Prince is fully transformed into a kind of hybrid sand monster with abilities that allow the Prince to pass otherwise insurmountable obstacles.
While searching for the Vizier, the Prince encounters Farah (voiced by Helen King), who does not remember him, and is surprised that the Prince knows her name. Despite this, the pair begin to grow an entirely new romance together. The Prince eventually starts to ignore the Dark Prince, and begins to fight against the suffering of his people, which the Dark Prince had always spoken against. When the Prince finally confronts the Vizier, the Vizier captures Farah and casts the Prince into an ancient well, where the long silent Dark Prince emerges once again and tries to take permanent control. The Prince desperately tries to resist the Dark Prince, driving slowly deeper into the well looking for an escape, but he slowly weakens. At the very bottom of the well the Prince finds his father’s dead body and the Dark Prince mocks the Prince in another attempt at control, but instead the Prince accepts the consequences of what he has done, thus silencing the Dark Prince and regaining full control of himself.
Armed with his father’s sword, the Prince escapes the well, and once again confronts the Vizier and kills him with a stab to the heart with the Dagger of Time. The Sands of Time released from the dead Vizier slowly takes the shape of Kaileena and she cleanses the Prince of his infection by the Sands of Time, and all his wounds. As the Prince leans down to reach for his father’s crown, which the Vizier had worn, he is confronted by the Dark Prince, who draws the Prince into his mind, where the two struggle for control, ending with the Dark Prince perishing. The Prince then awakens in Farah’s embrace. As the two look over the land, Farah questions exactly how the Prince knew her name. He replies,
Most people think time is like a river, that flows swift and sure in one direction. But I have seen the face of time, and I can tell you, they are wrong. Time is an ocean in a storm. You may wonder who I really am, and why I say this. Come, and I will tell you a tale like none you have ever heard.
This is the same line the Prince narrates at the beginning of the first game of the trilogy, indicating that the entire trilogy has been the Prince telling Farah the story of his adventures and as he begins speaking the camera zooms out over the kingdom. The view continues to zoom out until it passes through the eye of the Prince as he runs through the jungle from the beginning of the first game.